- Reverted the holo to jammer for UEF.
- Fixing veterancy tech levels.
- Killing civilians doesn't get XP.
- New XP values :
T1 = 1 T2 = 3 T3 = 6 XP = 50
- Reverting OC Rate of fire to 3599 (0.2 instead of 0.3)
Experimentals veterancy levels : + Level2 = 150, + Level3 = 225, + Level4 = 300, + Level5 = 375, for ML and ythotha, Megalith same as GC.
- Changed ACU veterancy : Level 1 = 20, Level 2 = 50, Level 3 = 90, Level 4 = 140, Level 5 = 200
- New stealth/intel behavior :
- If you attack-order an unit and lose radar or line of sight of it, you won't follow it under the FoW anymore.
- If you lose radar coverage over an unit, all units firing at it will stop immediately (previously, was when the unit was searching better target - from 1 seconds up to 5).
- If you use a bomber on a target and lose track of it, the order is automatically replaced by a ground-attack.
Build time for navy tweaked :
- Batteships : 28800
- Cybran batteship and UEF battecruiser, tempest : 25200
-Atlantis, sera subhunter : 14400