Difference between revisions of "Adjacency Bonus"

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(Created page with "The Adjancency Bonus is a mechanic in Supreme Commander which gives discounts and production bonuses to structures positioned next to each other.")
 
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The Adjancency Bonus is a [[Game Mechanics|mechanic]] in Supreme Commander which gives discounts and production bonuses to structures positioned next to each other.
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The Adjancency Bonus is a [[Game Mechanics|game mechanic]] in Supreme Commander which gives discounts and production bonuses to structures positioned next to each other.
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The nature of the bonus depends on both of the structures, and can be very usefull. Mass or energy can saved or produced, leading to a total of 4 possible bonuses.
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== Discounts ==
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A structure which consumes a resource which is placed next to a structure which produces that resource, will recieve a discount as a percentage of its resource consumption.
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===[[File:Mass_Icon.png]] Mass ===
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{| class="wikitable sortable"
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|+ Buildings which give mass discount bonuses
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|-
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! scope="col" | Mass Producing Structures
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! scope="col" | Discount Percentage
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! scope="col" | Typical Discount value
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! scope="col" class="unsortable" | Comments
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|-
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| T1 Mass Extractor || 7.5% || 0.3-1 || Usefull next to T1 Land Factories, if youre not going to eco much
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|-
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| T2 Mass Extractor || 15%? || 1-2 || Usefull next to T2 Land Factories
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|-
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| T3 Mass Extractor || 22.5%? || 2-4 || Usefull next to T3 Land Factories
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|-
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| T2 Mass Fabricator || x% || 0.3-1? || Not Very Usefull
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|-
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| T3 Mass Fabricator || x% || 3-5? || Not Very Usefull
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|}
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===[[File:Energy_Icon.png]] Energy ===
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{| class="wikitable sortable"
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|+ Buildings which give Energy discount bonuses
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|-
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! scope="col" | Mass Producing Structures
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! scope="col" | Discount Percentage
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! scope="col" | Typical Discount value
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! scope="col" class="unsortable" | Comments
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|-
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| T1 Power Generator || 7.5%? || 0.3-1 || Usefull next to radar, air factories, not great next to land factories, but should still be used.
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|-
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| T2 Power Generator || 15%? || 1-2 || Usefull next to T2 air Factories
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|-
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| T3 Power Generator || 22.5%? || 2-4 || Very Usefull next to T3 air Factories
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|-
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| T4 Paragon || x% || 0.3-1? || Not Very Usefull - better to shield it
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|}
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== Production Bonuses ==
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Any structure which produces a resource, when placed next to a storage of that resource, will produce a bonus percentage of that resource.
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===[[File:Mass_Icon.png]] Mass ===
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===[[File:Energy_Icon.png]] Energy ===
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== Other Bonuses ==
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Rate of fire for artillery bonus when its next to pgens.

Revision as of 13:44, 24 January 2015

The Adjancency Bonus is a game mechanic in Supreme Commander which gives discounts and production bonuses to structures positioned next to each other. The nature of the bonus depends on both of the structures, and can be very usefull. Mass or energy can saved or produced, leading to a total of 4 possible bonuses.


Discounts

A structure which consumes a resource which is placed next to a structure which produces that resource, will recieve a discount as a percentage of its resource consumption.

Mass Icon.png Mass

Buildings which give mass discount bonuses
Mass Producing Structures Discount Percentage Typical Discount value Comments
T1 Mass Extractor 7.5% 0.3-1 Usefull next to T1 Land Factories, if youre not going to eco much
T2 Mass Extractor 15%? 1-2 Usefull next to T2 Land Factories
T3 Mass Extractor 22.5%? 2-4 Usefull next to T3 Land Factories
T2 Mass Fabricator x% 0.3-1? Not Very Usefull
T3 Mass Fabricator x% 3-5? Not Very Usefull


Energy Icon.png Energy

Buildings which give Energy discount bonuses
Mass Producing Structures Discount Percentage Typical Discount value Comments
T1 Power Generator 7.5%? 0.3-1 Usefull next to radar, air factories, not great next to land factories, but should still be used.
T2 Power Generator 15%? 1-2 Usefull next to T2 air Factories
T3 Power Generator 22.5%? 2-4 Very Usefull next to T3 air Factories
T4 Paragon x% 0.3-1? Not Very Usefull - better to shield it


Production Bonuses

Any structure which produces a resource, when placed next to a storage of that resource, will produce a bonus percentage of that resource.

Mass Icon.png Mass

Energy Icon.png Energy

Other Bonuses

Rate of fire for artillery bonus when its next to pgens.