Difference between revisions of "Game Modifications (Mods)"

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*helps a lot with memorizing (custom) keybindings
*helps a lot with memorizing (custom) keybindings
*has differend colors for key combinations
*has differend colors for key combinations
=== [[File:Notify.PNG|30px]] Notify ===
Notify allies about ACU upgrades in team chat, along with allowing for ACU/SACU upgrades to be queued up alongside regular orders. Mod by Crotalus, CodingSquirrel
== UI Mods ==
== UI Mods ==
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Disable camera shake.
Disable camera shake.
=== [[File:Notify.PNG|30px]] Notify ===
Notify allies about ACU upgrades in team chat, along with allowing for ACU/SACU upgrades to be queued up alongside regular orders. Mod by Crotalus, CodingSquirrel
=== [[File:Notifications Mod Icon.png|30px]] Notifications ===
=== [[File:Notifications Mod Icon.png|30px]] Notifications ===

Revision as of 13:02, 11 October 2017

The FAF lobby contains an integrated Mod Vault where many mods can be found, and manages them automatically for you. In exceptional cases, mods can to be downloaded from the forums, but for general use, consult the Mod Vault. Here is an introduction to some of the available game modifications for FAF.

Integrated Mods

These mods are currently integrated into FAF. They don't require any installation and will probably break if you try to install them, simply enable the corresponding options in-game.

Engy Mod


Only T1 engies were viable to produce higher tech units or assisting buildings. Multiple factories or more than one higher tech engy were very inefficient. Multiple T2/T3 factories and T2/T3 engies to build and assist are now cost efficient (Thanks to Rienzilla and Zock)

  • The normal factory is renamed to T2/T3 factory Headquarters.
  • If you have at least one Headquarters, you can now build some new, cheap factories (called support factories)
  • If you lose all Headquarters, these support factories can make only t1 units until you make a new HQ.
  • Many units had their build power adjusted, check the Unit Database for more details.
  • You can remove support factories in the restriction menu of the FA lobby, it will disable this mechanic.


Layout of the original Hotbuild mod

Hotbuild is a mod which lets you quickly order buildings and units via hotkeys instead of having to click the build menu. It does this by having multiple structures/units bound to the same key, which you press multiple times to cycle through.

  • Hotbuilding keys can be set in-game. Press F1 to open keybinding window and scroll to Hotbuilding section.
  • You need to set the keys up manually. Luckily, the keys are in order on the keyboard - w,e,r,t, ect. so it takes almost no time at all.
  • The Hotkeys are saved to your Game.prefs file, which you can find at:
C:\Users\USERNAME\AppData\Local\Gas Powered Games\Supreme Commander Forged Alliance 
  • AppData is a hidden folder, so make sure your settings for seeing it are enabled.
  • You can also transfer this file to other people to give them the same settings that you have, including templates.

  • Video tutorial on how to set up Hotkeys and UI here.

Gazui.PNG Gaz UI

Gaz's UI, formerly GOOMs UI is a custom user interface developed for FA. It has additional functionality than the stock UI.

  • Enable extra GAZ UI options in game menu; go to Options - Interface.
  • Added options are starting with line "Enable Cycle Preview for Hotbuild"

Compatibility notes

  • AZUI will not work while template names and detailed unit view are enabled.

Options and Hotkeys

The various components of GAZ_UI can be toggled on and off via the ingame menu Options/Interface. Here's a short explanation of each item, which gives an overview of the features of GAZ_UI.

NOTE: There are some options that must be disabled to be compatible with AngryZealot's AZUI mod.

GAZ_UI also adds some additional hotkeys, which you may find useful: The table is quite large, beware of the expanded version!

More Unit Info

This mod has been improved and now it is integrated with FAF game. It shows more information about units when a user hovers over unit icons in factories. This game option is on by default, but can be turned off in the “interface” section of game options.

More Unit Info.png

Sorian icon.jpg Sorian AI

This is an advanced AI which poses much more of a challenge, and in general simply plays better. To use the mod, simply host a game and add AI players, selecting one of the Sorian AI options.

Split Attack

thanks to Blackops team and johnie102

Split attack allows you to easily attack multiple targets. Bound to Shift-G by default.

  • Select some of your units. Make them attack a bunch of enemy units.

Split attack1.jpg

  • Press Shift-G.
  • Each of your unit is now attacking a separate group of enemy units.

Split attack2.jpg

Spread attack move works with move orders as well as other types of orders - experiment to find different uses! The command is very versatile and can give you various advantages:

  • Spread attack with move commands is an effective way to prevent units from moving as a group.
  • You can get units to move faster to their destination especially around rough terrain.
  • Directing utnis through tight spaces or chokepoints is much easier with this feature.
  • This features allows for huge micro advantages in T1 land battles.

Hotkey Labels

default bindings

thanks to Washy for making this mod
Displays bound keys on icons in the build menu and command menu

  • helps a lot with memorizing (custom) keybindings
  • has differend colors for key combinations

Notify.PNG Notify

Notify allies about ACU upgrades in team chat, along with allowing for ACU/SACU upgrades to be queued up alongside regular orders. Mod by Crotalus, CodingSquirrel

UI Mods

UI mods are mods which are activated on a per-person basis and have no effect on other players in the game. As the name implies, they are usually changes and enhancements to the UI and can make playing the game easier. UI mods should never make a game unrated.

If not stated else, these mods can be downloaded directly from Mod Vault.

YouTube-icon-full color.png Comprehensive UI Mod Video Guide

NoShakeIcon.png NoShake

Disable camera shake.

Notifications Mod Icon.png Notifications

Notify the player about various events in the game. It's completely configurable.

Full description of all features in this forum thread.

Selection Sort

Improved unit sorting in the selection panel. Example here.

Suicide.PNG Suicide Confirmation

Asks for confirmation before self destructing units.

Supreme Score Board Icon.png Supreme Score Board

Improves score board and replays by adding more columns, team stats, players sorting, filtering units by type, kill/lose ratio, fixed UI updates lags! Refer to this forum post for more info (HUSSAR)


UI Mass Fab Manager.png UI Mass Fab Manager

Automatically switches Mass Fabricators on/off.

Minimap.PNG Zep's Minimap Zoom

Disables minimap when zoomed out.

ASI Icon.png Advanced Strategic Icons

This mod improves the readability and visibility of the strategic icons, adjusting them to fit higher resolutions while offering changable sizes, color highlighting for key structures and intuitive symbols.

Latest version can be found in the first post of this forum thread.

Ta music icon.png Total Annihilation Music Mod

SC Music icon.png Supreme Commander Music Mod

Sim Mods

Sim mods are mods which affect the game itself and are activated on a per-game basis. They range from simple mods which adjust one or two values to overhauls of the game. Most Sim mods make a game unrated.

RKs Explosions Icon.jpg RK's Explosions

Featured Mods

These mods can be hosted directly from Find Games Tab.