Difference between revisions of "Mod Vault"
(→Usage) |
m (Reverted edits by MarshalLichKing (talk) to last revision by Speed2) |
||
Line 4: | Line 4: | ||
== Usage == | == Usage == | ||
− | |||
[[File:Mod_Vault.jpg|thumb|center|1400px|alt=Mod Vault]] | [[File:Mod_Vault.jpg|thumb|center|1400px|alt=Mod Vault]] | ||
It can be accessed through the "Vaults" tab in the lobby and contains a large ammount of mods. | It can be accessed through the "Vaults" tab in the lobby and contains a large ammount of mods. |
Revision as of 09:29, 27 August 2016
The Mod vault is a feature in the FAF lobby which allows you to easily find and manage mods for Forged Alliance. Mods are saved in this folder:
C:\Users\%UserName%\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\Mods
Usage
It can be accessed through the "Vaults" tab in the lobby and contains a large ammount of mods.
To find a mod, simply type in it's name into the search bar, and if it doesn't appear, press the "Server Search" button which will look through the whole mod list.
Upload your own mods here, check out the Subforum for mods for more information on how to create mods.
Managing UI Mods
Click on Manage UI Mods Button to open selection of UI mods you want to enable in game.
- This will prevent UI mods from disabling after every game.
Mod types
There are two types of mods; Sim mods and UI mods.
UI Mods
UI mods are mods which are activated on a per-person basis and have no effect on other players in the game. As the name implies, they are usually changes and enhancements to the UI and can make playing the game easier. UI mods should never make a game unrated.
Sim Mods
Sim mods are mods which affect the game itself and are activated on a per-game basis. They range from simple mods which adjust one or two values to overhauls of the game, such as The Nomads and Black Ops. Most Sim mods make a game unrated. See When is the game rated?
|